Showing posts with label House Chesapeake. Show all posts
Showing posts with label House Chesapeake. Show all posts

04 April 2019

Titan Owners Club - Romach Shel Raam is live!!

Hey crew!  Some exciting news today.  Romach Shel Raam is live on the Titan Owners Club blog!

In honor of this occasion, for those of you coming from all channels, I would like to share this picture of the fully built Romach Shel Raam with some of its friends from House Chesapeake (plus some errant Imperial Fists and Salamanders).


 As well as this picture of Romach Shel Raam on its own:


Cannot wait to start painting!

But first I will paint up an Adeptus Titanicus Warhound in Legio Hashmallim colors to make sure my color scheme works.

In the meantime, look forward to more build posts.

Be sure to check out T.O.C.'s events survey if you would like to come watch or command these Engines in action!

03 April 2019

Fallout Hobbies Nuclear Winter Contest

Hey Loyal readers, Apex Chelae is currently in the running to win Fallout Hobbies' winter contest.


I humbly submit that I would like your vote for this magnificent knight!  If you are willing to cast a vote, please go here.  Apex Chelae is the 8th entry.  There are still a few hours left in this contest, so please go and vote!

22 March 2019

The Titan Owners Club Northeast Regional Walk - Recap

So, I have been a bad tech adept.  I have not been keeping you up to date on the actual progress I have made while building #168.  I could have kept going without letting on to this fact, but the Titan Owners Club's (TOC's) Northeast Regional walk happened at Games and Stuff in Glen Burnie, MD.  It was the first time #168 took the field, so I need to show you, of course.

This means that, naturally, the Titan is built.  Or at least built enough to stand on its own in a game.  Lots of pieces are still in sub assemblies.  We will go over that more as I continue to post about its construction, but today I take you back in time to Saturday March 16th, 19M3 (I think that is how to do Warhammer 40,000 dates).


We had a respectable turnout.  You can see James' full Legio Astorum maniple on the left and Jake's Legio Crucius maniple on the right, supported by his knight house banner.  Romach Shel Raam is there, bare, in the center.  You know... ummm... mostly built.  The Warbringer really is a beautiful engine.  A great compromise in size and design between the Reaver and the Warlord.  In front of the Legio Astorum titans you can see my House Chesapeake banner lead by Apex Chelae.


The Walk itself played out as an 8th edition Warhammer 40,000 match.  Only Titans and Knights were present on the field.

The scenario was such each Titan-scale element could walk back on the board when it was destroyed.  Which means Knights could only come back once their whole banner was taken out.

There was some kind of toxic atmosphere rule too that made weapons explode on a 1 or something... but I think we forgot about it most of the time.


The forces in the fight were as follows (I am doing this to memory, and my knowledge of my forces vastly outstrips my knowledge of the forces of my fellow Princeps):

  • Legio Crucius / Legio Hashmallim Alliance
    • Legio Hashmallim
      • Warbringer Titan #168 - Romach Shel Raam
        • 1x Nemesis Quake Cannon
        • 2x Battle Titan Volcano Cannons
        • Compulsory Aux. Weapons:
          • 3x Ardex-defensor Maulers
          • 2x Anvillus-pattern Defence Batteries
    • Legio Crucius
      • Reaver Titan #1721 -  Astramos Mortis Æternem
        • 1x Apocalypse Missile Launcher
        • 1x Laser Blaster
        • 1x Melta Cannon
      • Reaver Titan #??? - ???
        • 1x Plasma Blaster
        • 1x Laser Blaster
        • 1x Gatling Blaster
      • Reaver Titan #??? - ???
        • Do not recall loadout - Princeps Jake had an unfortunate incident that resulted in the armaments of two of his Reavers being left in New Jersey.  I recreated the specifications of #1721 from its TOC entry, but Jake's other Reavers were not there.  One of the unlisted Reavers (above) did have weapons modeled on it, so I counted those.  The other, I simply cannot recall how it was played.
      • Warhound Titan #3305 - Blood of Caldos
        • 2x Turbo Laser Destructor
      • Warhound Titan #3628 - Black Strider
        • 2x Turbo Laser Destructor 
    • House Chesapeake
      • Acastus Knight Porphyrion – “Apex Chelae” – Household #090117
      • Dominus Knight Valiant – “UNDESIGNATED” – Household #060918β
      • Questoris Knight [Gallant Refit] – “Dock Wrecker” – Household #0214
      • Questoris Knight [Crusader Refit] – “Tidal Roar” – Household #050417
      • Armiger Knight Helverin – “UNDESIGNATED” – Household #061118a
      • Armiger Knight Helverin – “UNDESIGNATED” – Household #061118b
      • Armiger Knight Warglaive – “UNDESIGNATED” Household #032618a
      • Armiger Knight Warglaive – “UNDESIGNATED” Household #032618b

Whew... That is quite the list of engines!

Again, I did that to the best of my memory, if someone else can verify those loadouts or titan names, I am happy to update them.  Well, I mean, my memory was aided by the TOC database.


I did not record a play-by-play for this match, because it was not really intended to be competitive.  Plus the walk-back-on rules cut some of the tension in losing a titan.  This was probably for the best though.  Because ... ummm ... Macro hurts.  Most of the titans were killed every turn with so many macro shots flying around.

Fortunately the rules for the scenario were written in such a way that titans came back on a dice roll of 3+... so they came back a lot too.


I think that there is a real argument to be made for the elimination of the macro double damage rule.  It is just too much.  And macro weapons are not exactly hurting in terms of how much damage they can pump out before being doubled.  

Taking down a titan in Adeptus Titanicus feels good.  It takes a significant investment in firepower to do it.  Taking down a titan in 8th edition 40k, with another titan, felt trivial.  I think next time I would play without macro.


Regardless, the game was a blast and was a huge visual draw.  Lots of players and shoppers at Games and Stuff stopped by to inquire about the game, or simply to stare in (sometimes literal) jaw dropping awe at the titans.  

In the end the combined Legio Crucius / Hashmallim forces and their Knight allies won the day, but it was a close game.  


 Titans from largest to smallest! (Yes, yes, the Emperor titan is missing.  Just imagine a person standing on the table.)

Size comparison of the Acastus Knight with a Warhound Titan.  The Reaver in the background kind of baffles the comparison a bit, but you can tell that a Warhound is significantly larger than the largest knight.

I love the Acastus, but honestly if you were only going to get one I would probably go with the Warhound.  Neither is going to see a ton of table time, and Titans just have this awe-inspiring quality about them.  Plus the Warhound is much more viable in the kind of game where you are likely to play one of these.

I prefer the look of the Acastus, but that is really the only selling point I have there.


Take one last look at the built Warbringer, because it will be a while before you see it again.  Next time keep your eyes out for the Torso build.

A big thanks to the Titan Owners Club, James from TOC, and Shadow Wolf for arranging and running this event.  It was a blast and I hope that I will have the opportunity to go to more in the future!




15 February 2019

Warbringer Nemesis #6 - Leg Daze

When building a multipart model kit it is best to do some test poses with it before you start building to make sure your intended pose works right. 

I have no the hell idea how to do this with something like a titan.  It has so many pieces and many of them are heavy.  You can use sticky putty, but to deal with something as big and heavy as a titan you need to use enough of it that its volume interferes with your sense of how a final pose will look.  A few millimeters of putty here and there can really throw off your visual test run when compared to the final product.  Additionally, the putty is not really strong enough to hold the weight of a titan even when generously applied.

The upshot of all this is that you need to do some dry fitting, but a lot of posing is a matter of eyeballing smaller parts of the assembly section by section. 

That is how I built up the legs of #168.



The pictures above are not in the best layout, but they show roughly how I started building the feet into the legs.

My first step was to score the ball joint on the calf/ankle piece and the well in the foot so that my bonding epoxy would have a better surface to grip to.  You can score pieces with a hobby knife or a scribing tool.  It will wear out the blade on a hobby knife pretty fast though.

If your surface is too smooth, then it is possible for an impact to create a clean separation between the glue and the piece it is adhered to.   

There are design reasons, namely multiple points of distributed contact, why this is not as much of a problem in the finished Warbringer design.  But I am not taking any chances.  Also while I am building and painting it, it will probable only be attached by the main ankle joint.

Once that was done I mixed up some JB Weld, applied it to the ball joint (the ball, not the well) and put it in place at roughly the angle I wanted.

This was tricky because it is hard to gauge the exact angle that will work best for the finished titan and because JB Weld takes a long time to set.  I would say in my experience the better part of 8 hours.

I did a few things to help me achieve what I was going for here.

First, I dry fit the pistons into the leg armor.

Oh... shoot.  This reminds there was a whole other step in here.  I had to glue the piston covers on the armor.  Which covered up the etched part notifications as to which piece of armor was for which leg and where on that leg it was intended to go.  So I scribed "RF" for Right Front and so forth for each armor piece so I would not mix them up later.

I did this on the back of each piece so that when they are glued on the marks will not be visible.

The pistons themselves are part agnostic, so I just shoved them in.

Then I gently laid them on the assembly to make sure I was not gluing at angle which would render me incapable of attaching these pieces later on.  A real challenge with any titan larger than a Warhound at any scale.  I swear the toe piston armor pieces on this, Reavers, and Warlords just exist to ruin the most dynamic poses.  This part of the assembly makes me miss the hell out of T'au suit ankles.  Oh Ta'Unar... how I remember the simplicity of glueing your foot on.
 
This also sort of supported the ankle piece during its long drying time.  But not very well.  Because I was gluing at an angle where the calf was leaning back and inward, I was able to prop my handy Citadel Mouldline Remover up  against the piece to stabilize it and make sure it did slide further back than I wanted.

When that finally set I glued the pistons into place with Gorilla Epoxy.  This stuff is significantly weaker than JB Weld, but notably stronger than super glue.  It also sets much faster than JB Weld, at an advertised five minutes. (Although I find it often takes just a bit longer than that to be strong enough to safely handle).

This makes it perfect for gluing pieces that are not going to bear a lot of weight necessarily, but which require a little bit more setting time than super glue to position properly.

Also, if you overdo it you can clean off excess with a toothpick for a few hours application.

Just be sure to properly mix this stuff.  It can be hard to get a good 50/50 mix out the syringe type applicator.  I usually dispense it onto the top of a surplus plastic condiment cup and mix it with a popsicle stick or a bamboo party fork.  Then I will apply it with said stick or fork, and use a toothpick when I need more fine application control.
 
When that was finished I pinned the foot to the ankle with 1/4" brass rod.  You want to use brass here because it is not magnetic, does not corrode, and can actually be cut with wire cutters without breaking your hands and sending steel missiles hurtling across your living room.

I mention all those things because I used to pin with steel rod for the strength, but it is totally overkill and causes problems with each of those things.

Sometimes I use 1/4" rod and sometimes I use 1/8" rod, depending on how big a piece is and how much strength I need.  Generally I will use the 1/4" rod whenever I can physically drill that size of hole without messing up the model. 

I used to drill pinning holes before I glued pieces, but I have found that then I was sort of locked into a position that was based more on how well I drilled holes than how I actually wanted my model to be posed.

The method I use now, which I believe I based on a Forgeworld guide somewhere (possibly the working with resin pamphlet that comes in Forgeworld kits), is that I glue pieces first.  Then, once the glue is set, I drill a hole through those pieces in as much of an angle as I can get without marring any surface detail.

You want to either pick a totally flat panel to do this or a surface that is eventually going to be covered up another piece glued on top of it.  If neither of these is available then just choose the least obtrusive and visible spot on the final model.

I drill holes with either a pinning vise or a battery operated power drill, depending on what I am working on.  The pinning vise is usually preferable because it offers more control and avoids heating up resin.  If you start to screw something up with a pinning vise you can stop very quickly because chances are you were already going fairly slow.  This mitigates damage.
 
Sometimes, though, you need to drill a fairly long hole through big, solid resin pieces.  For example, when you are building a Titan.  And a pinning vice just feels like torture for this kind of work. 

I did use a power drill for the pins on the legs. I had to be very careful when I did so, using a variable speed drill on fairly low speed (it was a manual trigger pull) and removing the bit from the resin frequently to pull resin shavings from it and to prevent the resin from overheating due to the friction from the bit.  Otherwise you can get the bit stuck in the resin.  Sometimes they come out after that.  Sometimes. 

I know I usually like to link to the tools I am using, but I cannot do so for either the pinning vise or the power drill.  I have many pinning vices, and they are at least 6 years old.  Many of them are more than a decade old.  So... you know... you can probably find something better now.  And what I have probably is not on the market anymore.

My power drill I actually bought fairly recently, but I bought in *gasp* a real physical store.  I was at Home Depot and we bought it for home repair kind of jobs, not as a hobby tool.  It was only later that I discovered its applicability for this work.

The only reason I bought this particular drill was because it was the second cheapest drill Home Depot had, and they could not find an undamaged box of their cheapest drill in store.  My spouse was very displeased with that.  I know it is a Ryobi, and that is about it.

Anyway, I usually use a bit that is just slightly larger than the rod I intend to use in order to drill the hole so that I can insert a cut rod to full depth when it is covered in super glue.  Which also covers my next stage in the process.  I use either gorilla glue cyanoacrylate or Bob Smith Industries Maxi-Cure for this.  Honestly, I recommend the latter.  Not that there is anything wrong with the gorilla glue.  Just, man.. that Maxi-Cure is really good.


After that I will cover the hole in green stuff.  Wait for that to set.  Then sand it flush with the resin.

I repeat this process as I move up the leg.  Using epoxy to set the knee joint, then pinning it.  I follow this with the thigh piece and the hip.  For the connections between the knee and the calf, and the thigh and the knee I do not need to cover up my pins with green stuff because when I glue the following piece in the sequence it covers up my pinning hole.



Where possible, I use my Irwin quick grips to put pressure on the epoxy bond as it sets in order to strengthen it.

I also dry fit the armor pieces on as I move up section by section to make sure that the pose I am getting with the superstructure still looks good fully armored.  The contours and lines of the armor versus the superstructure are sometimes different enough that what looks good for the "skeleton" does not work for the final armored piece.  It can be subtle, but noticeable enough to drive you nuts.


There is a picture of the completed right leg, next to some Imperial Knights from House Chesapeake and a little Death Guard assault marine for scale.

02 January 2019

Warbringer Nemesis #3 - Time for a Bath

If you have worked with resin model kits before, then you know that you need to wash them to remove any mold-release agent still present on resin pieces.

I am currently in the process of giving #168 its bath.  And what a bath it is.  With so many pieces I have had to divide up my wash in batches because I use a Ziploc tub to wash things, and it is only so big.

I have heard lots of opinions on how to properly clean resin.  A recent post on the Titan Owners Club Public Group on Facebook wherein the poster asked for advice on primer was immediately met by a deluge of different opinions of how to prime and wash (not in that order) Titans (or other resin kits, for that matter).

My process has been, for a few years now, as follows:



  • I fill a container, in this case a rectanguloid Ziploc (Reserved - S.C. Johnson - used without permission) container and fill it with some hot water from the tap.
  • After filling it part way, I start adding Dawn dish soap to the water.  I add until I feel the water is soapy enough, then I stir a little.  I want the water to be a vibrant blue color.  There is no science to how much Dawn I add, so I am open to any researched recommendations.  I tend to use Dawn over store brand soap which I usually use for dishes because I have been told that it has the best de-greasing power.  I do not have any hard evidence to support that, but it feels right.  Open to evidence here too.
  • At this point the water has usually cooled to be just warmer than room temperature.  This is very important.  Do not put resin pieces into hot water because heat makes them malleable and they can bend and warp.  Sometimes you actually want to bend them, but this is not the time for that.  I only start with hot water because my tap water does not get very hot to start with and I tend to be pretty slow to actually get resin into my mixture.
  • Place the pieces I want to clean in the mixture.  
  • If necessary, fill the container with more tap water.  Cooler than before.  You are looking for warm but not hot.  Err on the cooler side here though.
  • Leave the pieces in the mixture and wait.  Depending on how much release agent I think is on the piece this will be shorter... or longer.  Often I let things sit between three and six hours.  Mostly just because I get distracted and do other things.  One hour is probably fine if you have pieces that do not have a pronounced release agent sheen and really want to get cracking.  Leaving them in longer does not hurt though.  I once left some very stubborn Acastus Knight pieces in my brew for over a week.  I cannot say that it helped.  It did not hurt though.
  • When I am done waiting, I take a toothbrush (not a used toothbrush) and scrub the pieces in the mixture one by one.  After each scrub I rinse that piece in room temperature tap water.
  • Once I have finished scrubbing, I dry the pieces with a paper towel.  Then I leave them out to air dry.
There are times when I am not convinced that I am happy with this method.  A prolific Titan builder who blogs on T I T A N O M A N C Y (hereinafter Titanomancy) has made some waves with a Diet Coke based wash which some claim chemically reacts with the release agent.  I am not a chemist, so I do not know if it is true.  I tested washing a piece of resin gate in diet coke in a solo cup the other night and I was not blown away by the results.  But maybe I am missing something?  For one thing, I am missing a nice big steamer to wash pieces in and the space to store said steamer.  If Titanomancy's author ever stumbles upon this blog, I would love to talk about this method.  As it is I cannot figure out how to contact him or her on Tumblr.

For smaller pieces I recently received an ultrasonic cleaner as a holiday gift.  For this I fill the chamber below the MAX line with water, add 5 to 10 ml of Dawn, mix with my finger, places pieces in the chamber, set the timer for 480 seconds and press go.


That is my ultrasonic cleaner prepped for washing.  I removed the plastic tray because it dampens the effects of the cleaner.


And that is my cleaner running.

Oh!  And that Acastus Knight Porphyrion whose pieces I washed for near on a fortnight?  It won Gold in Capital Palette's Journeyman Division for Vehicles and Large Models at NOVA Open 2018.



Here is Apex Chelae in all of its glory.  Quite proud of this one.

Funny story, its banner and its missiles were and remain unfinished.  I meant to paint the missiles red and to give the banner a dark border and some "text," but I ran out of time before the event and just had to go with it as is.  Once it won an award, I did not have the heart to change it.  Maybe some day.

Actually, I only entered it into the competition to have a safe place to store it after I got booted from my room because check-out time happened before the end of my last event.

Goes to show that you should always take a crack at entering your models because they might do better than you think!